Sprite
Pixel-art creation, palette tools, animation previews, and sprite workflows.
Browse Sprite
- Create Sprite — Start a fresh sprite project with a clean canvas and the editor ready to draw.
- Pixel Editor — Launch the main drawing workspace with canvas setup and full editor chrome.
- Pencil Tool — Paint pixel-by-pixel with an adjustable square brush.
- Eraser Tool — Cut pixels back to transparency without leaving the editor.
- Fill Bucket — Flood-fill connected areas with the active color.
- Color Picker — Sample colors directly from existing sprite pixels.
- Line Tool — Plot straight lines by choosing start and end points.
- Rectangle Tool — Build outline rectangles for UI elements and tiles.
- Circle Tool — Sketch circles and rounded outlines directly on the sprite grid.
- Select Tool — Drag a rectangular selection before moving or cropping pixels.
- Lasso Tool — Use freehand-style area selection for quick region targeting.
- Magic Wand — Select a connected region of matching pixels with one click.
- Move Selection — Drag the active selection to reposition sprite pixels.
- Pan Canvas — Pan around the canvas when zooming into larger sprite work.
- Crop To Selection — Trim every frame down to the currently selected sprite area.
- Mirror Horizontal — Mirror brush placement across the horizontal axis while drawing.
- Mirror Vertical — Mirror brush placement across the vertical axis while drawing.
- Flip Horizontal — Flip the current frame left-to-right.
- Flip Vertical — Flip the current frame top-to-bottom.
- Grid Toggle — Show or hide the pixel grid while editing.
- Clear Frame — Reset the current frame back to a blank transparent canvas.
- Animation Timeline — Add, duplicate, delete, preview, and tune frame timing live.
- Duplicate Frame — Clone the current frame so you can keep animating from the same pose.
- Delete Frame — Remove the active frame from the animation strip.
- Preview Player — Play or pause the live sprite animation preview while editing.
- FPS Control — Adjust animation playback speed up to 60 FPS.
- Palette Swatches — Pick from built-in color swatches and update the active drawing color.
- Import Image — Bring a PNG, JPG, or WEBP into the current sprite frame.
- Export Studio — Export frame PNGs, sprite sheets, and project JSON from the same workspace.
- Export Frame — Download the active frame as a PNG.
- Export Sheet — Download the full animation as a horizontal sprite sheet.
- Project JSON — Save the current sprite project as reusable JSON data.